The journey to beta has been filled with joy, anger, frustration, and pride. Often we came to the shattering realisation of why no one has ever tried to create an insecticide resistance management simulation game. Other times we reveled in the immersive graphics being produced by the talented artists at EM Studios. Either way, we’re really excited to finally be able to share the game and hear your initial thoughts.
The beta version of the game will be released on the 12th of May 2016. The primary aim is to assess the games usability and stability.
If you would like to be a beta tester and receive a copy of the game then please contact firstname.lastname@example.org
In the meantime check out the following ResistanceSim preview.
Finally, if you want to know anything about insecticide resistance management why not speak to our lead game coder, who after months of being knee deep in complex equations, baffling terminology and translating research that constantly contradicts itself into game rules we can safely say he’s become a bit of an expert.
And on that note, on behalf of ETCH and everyone that has been a part of this development project, I would like to give a huge thank you to everyone at EM Studios. Without your dedication and enthusiasm for this project we wouldn’t be where we are today.